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CAPTURE THE FLAG

PLAY.
HACK.
CAPTURE THE FLAG.

CTF competitive platform with complex challenges and a stimulating environment to improve your cybersecurity skills

BattleHack Platform Capture - Characters and game modes

IN A FEW FIGURES

Let's summarize in a few figures the main advantages of BattleH4ck : the competitive platform of CTF

3

GAME MODES

To challenge yourself or a team, in a unique environment or in an arena

4

SECONDS

The average loading time for the creation of the environment and the loading of the mission

20

MISSIONS

In campaign mode with a rotation every 3 months

Well done for this platform ! The design gives a motivating and dynamic approach to CTF training. I love the functionality of the characters. As for the challenges, the promise is kept, you have to rack your brain. Our skills are put to the test ... Can't wait to continue my training and unlock the next levels! 

Elliot
Beta Tester

3 GAME MODES

The game modes are a categories of exercises with their own features. Each mode displays a different approach of cybersecurity training with a defined pedagogy.

The campaign mode is a single player PVE (Player VS Environnent) mode. It is presented in the form of missions, with 2 game modes:

NORMAL MODE: When a player starts a mission, a timer starts. The timer will stop only when the player has collected the 2 required flags. 

SPEEDRUN MODE :: This mode is unlocked only when the normal mode is finished. In speedrun mode, the same mission is deployed. However, a digressive timer starts with a fixed duration of 5 minutes. After this time, the mission is shut down and the player has to start again. Try to make the best time!

The Time Attack mode is a PVP (Player VS Player) competitive mode and it is played in teams of 5 against 5 players.

In this game mode, each team is subjected to an environment composed of 3 to 10 machines of its own. Therefore, one topology per team is deployed.

A mission lasts one hour by default. After this time, teams can extend the duration thanks to a vote.

The machines have a story and are linked together. Each machine hides flags to be recovered and allows to progress in the scenario. A game ends when a team has recovered all the flags or when the time is up. In the latter case, the team with the most flags wins.

The Arena mode is the second competitive game mode present on the platform. Still in PVP, it also requires 2 teams of 5 players. Unlike the Time Attack mode, both teams are placed in the same architecture.

Each team has 3 objectives to take up:

  • Corrupt the machines placed in the center of the arena
  • Attack the opponent's machine(s)
  • Defend your machines against the competing team

The Arena mode uses the character mechanics presented in the Time Attack game. In addition to this feature, each team has a starting budget to spend in a store. This store is hosted in the architecture of the current game and offers different offensive and defensive tools. Players can choose to equip themselves with tools to complete their mission. When a team submits a correct flag, the budget is upgraded and can be spent again in the store.

3 GAME MODES

The game modes are a categories of exercises with their own features. Each mode displays a different approach of cybersecurity training with a defined pedagogy.

CAMPAIGN MODE

The campaign mode is a single player PVE (Player VS Environnent) mode. It is presented in the form of missions, with 2 game modes:

NORMAL MODE: When a player starts a mission, a progressive timer starts. The timer will stop only when the player has collected the 2 required flags.

SPEEDRUN MODE: : This mode is unlocked only when the normal mode is finished. In speedrun, the same mission is deployed. However, a sliding timer starts with a fixed duration of 5 minutes. After this time, the mission is shut down and the player must start over.

TIME ATTACK MODE

The Time Attack mode is a PVP (Player VS Player) mode and is played in teams of 5 against 5 players.

In this scenario, each team is subjected to an environment composed of 3 to 10 machines of its own. Therefore, 1 topology per team is deployed.

A mission lasts 1 hour by default. After this time, the teams can extend the duration via a vote.

The machines have a history and are linked together. Each machine hides flags to be recovered and allow to progress in the scenario. A game ends when a team has recovered all the flags or when the time is up. In the latter case, the team with the most flags wins.

ARENA MODE

The Arena mode is the second PVP mode presented on the BattleH4ck platform. It also requires 2 teams of 5 players. Unlike the Time Attack mode, both teams are placed in the same architecture. Each team has 3 objectives to meet:
  • Corrupt the machines placed in the center of the arena.
  • Attack the opponent's machine(s)
  • Defend your machines against the competing team

The Arena mode uses the character mechanics presented in the Time Attack game. In addition to this feature, each team has a starting budget to spend in a store. This store is hosted in the architecture of the current game and offers different offensive and defensive tools. Players will be able to choose to equip themselves with tools to complete their mission. When a team submits a correct flag, the budget is upgraded and can be spent again in the store.

THE COMPETITIVE ENVIRONMENT

We wanted to create an e-sports environment to make cybersecurity fun and motivate all our users to consider a future career in cybersecurity!

BattleHack Badge

THE EXPERIENCE

Evolve through your experience points

The experience points demonstrate the player's investment and success. It is personal and progressive. When a player completes a mission, he earns experience points. The better the performance is, the more experience points the player will earn.

By accumulating these points, the player will level up and unlock more and more complex missions and characters. After reaching a certain level, the player will unlock new competitive game modes.

ELO POINTS

Pure competition: become the best player

ELO is a point-based ranking system. A player starts with 1000 points.

In each game in the Time Attack and Arena modes, the player will play against another player with the same level. If he wins, he gets points. If not, he loses points. These points are used to position yourself in a league.

The latter is separated into several categories defined according to the points acquired by the player:

  • Level 0 -> 0 to 999 pts ELO
  • Level 1 -> 1000 to 1999 pts ELO
  • Level 2 -> 2000 to 2999 pts ELO
  • [...]
BattleHack Badge

THE CHALLENGES

Diversify your daily routine and continue to progress

To make the game experience more dynamic, the platform offers daily, weekly, monthly and unlimited time challenges. These challenges allow the player to try new techniques or to achieve feats.

By successfully completing these additional exercises, the player will earn additional experience points and badges to prove their success.

PLAY AS UNIQUE CHARACTERS

In the cyber world, each person has their own preferences or specialties. For example, scanning and recognition, reverse engineering, web, etc. The characters embody these specialties and dictate to the player a certain set of tools to use.

Kazius

A battle specialist, Kazius has always wanted to dominate his opponent. A highly trained man, he is present on all fronts thanks to his curious and interested nature. Kazius is not really an expert, but he will easily defeat easy targets. In offensive security, he presents himself as Shaft's apprentice and he is always in search for knowledge.

Visual Kazius BattleHack

Roy

Sona's antagonist, Roy relies on brute force. He relies on the weakness and mistakes of his enemies and never misses his target. Roy has no regard for laws or ethics and he records absolutely everything he finds during his attacks. With his experience, he has managed to create usernames:passwords lists that he resells at high prices on illegal sites.

It is by publishing his research on the Internet that he was spotted by the authorities. In exchange for the judge's favors, Roy must put his skills to good use in the service of the State.

Visual Roy BattleHack

Amber

A mathematician at heart, cryptology is her favorite field. Having developed her own encryption algorithm, she has powerful tools to test its robustness. Moreover, she is also specialized in the web world. Websites and databases do not resist long in the hands of Amber...

Visual Amber BattleHack

Effe

No one really knows who Effe is. We can't even tell if he or she is really human. All that is known is that Effe is more than comfortable with code and they are able to retrieve important information. We can then think that Effe has code in their DNA.

visual effe battlehack

Sona

Sona has always knew how to take her time before attacking her target. Abused since childhood, she analyzes every fight to find the slightest vulnerability. Knowing that physical strength is not her best asset, she has made computers her new playground. Sona is able to discreetly and accurately identify any type of computer system target.

Discreet, but not invisible, her government approached her and forced her to get back into line. Sona is now the national reference in the study and recognition of information systems.

Visual Sona BattleHack

Dr. Jinn

A true virtuoso in development, Dr. Jinn doesn't care about already built tools. Her goal is to obstruct the progress of large organizations by developing her own tools and making the code open-source. Born in a poor family, Jinn had to learn to fend for herself without resources. She has a hatred towards this world and sharing is not in her habits.

Visual Dr. Jinn BattleHack
Visual Kazius BattleHack

KAZIUS

Visual Roy BattleHack

ROY

Visual Amber BattleHack

AMBER

visual effe battlehack

EFFE

Visual Sona BattleHack

SONA

Visual Dr. Jinn BattleHack

DR. JINN

Recommend BattleH4ck to my company!

HR, training manager, sales manager, general manager. They are all concerned with supporting the development of employees' skills and the CTF training is a good lever to increase employees' skills.


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